OpenGL Bunny
This is a program a partner and I wrote to render a bunny in OpenGL using three-point lighting. It is primarily written in C, with fragment and vertex shaders written in .frag and .vert files respectively.
How to run:
-
On a computer with OpenGL and GL.h, download the linked .zip file.
-
Extract .zip file and open a terminal window in the resulting folder.
-
Type "make".
-
Type "./bunny"
-
Type 1, 2, or 3 to turn off each individual light, and 4 to reset the lighting.
